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Aeon Engine c550894
AeonGames Open Source Game Engine
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This is the complete list of members for AeonGames::VulkanWindow, including all inherited members.
| AllocateSingleFrameUniformMemory(size_t aSize) | AeonGames::VulkanWindow | |
| BeginRender() | AeonGames::VulkanWindow | |
| EndRender() | AeonGames::VulkanWindow | |
| GetCommandBuffer() const | AeonGames::VulkanWindow | |
| GetFrustum() const | AeonGames::VulkanWindow | |
| GetProjectionMatrix() const | AeonGames::VulkanWindow | |
| GetRenderPass() const | AeonGames::VulkanWindow | |
| GetViewMatrix() const | AeonGames::VulkanWindow | |
| operator=(const VulkanWindow &aVulkanWindow)=delete (defined in AeonGames::VulkanWindow) | AeonGames::VulkanWindow | |
| operator=(VulkanWindow &&aVulkanWindow)=delete (defined in AeonGames::VulkanWindow) | AeonGames::VulkanWindow | |
| Render(const Matrix4x4 &aModelMatrix, const Mesh &aMesh, const Pipeline &aPipeline, const Material *aMaterial=nullptr, const BufferAccessor *aSkeleton=nullptr, Topology aTopology=Topology::TRIANGLE_LIST, uint32_t aVertexStart=0, uint32_t aVertexCount=0xffffffff, uint32_t aInstanceCount=1, uint32_t aFirstInstance=0) const | AeonGames::VulkanWindow | |
| ResizeViewport(int32_t aX, int32_t aY, uint32_t aWidth, uint32_t aHeight) | AeonGames::VulkanWindow | |
| SetProjectionMatrix(const Matrix4x4 &aMatrix) | AeonGames::VulkanWindow | |
| SetViewMatrix(const Matrix4x4 &aMatrix) | AeonGames::VulkanWindow | |
| VulkanWindow(VulkanRenderer &aVulkanRenderer, void *aWindowId) | AeonGames::VulkanWindow | |
| VulkanWindow(VulkanWindow &&aVulkanWindow) | AeonGames::VulkanWindow | |
| VulkanWindow(const VulkanWindow &aVulkanWindow)=delete (defined in AeonGames::VulkanWindow) | AeonGames::VulkanWindow | |
| ~VulkanWindow() (defined in AeonGames::VulkanWindow) | AeonGames::VulkanWindow |