Aeon Engine c550894
AeonGames Open Source Game Engine
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AeonGames::SceneModel Member List

This is the complete list of members for AeonGames::SceneModel, including all inherited members.

columnCount(const QModelIndex &index=QModelIndex()) const overrideAeonGames::SceneModel
data(const QModelIndex &index, int role=Qt::DisplayRole) const overrideAeonGames::SceneModel
Deserialize(const std::string &aSerializedScene)AeonGames::SceneModel
dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) overrideAeonGames::SceneModel
flags(const QModelIndex &index) const overrideAeonGames::SceneModel
GetScene() constAeonGames::SceneModel
hasChildren(const QModelIndex &index=QModelIndex()) const overrideAeonGames::SceneModel
headerData(int section, Qt::Orientation orientation, int role=Qt::DisplayRole) const overrideAeonGames::SceneModel
index(int row, int column, const QModelIndex &parent=QModelIndex()) const overrideAeonGames::SceneModel
InsertNode(int row, const QModelIndex &parent=QModelIndex(), std::unique_ptr< Node > aNode={})AeonGames::SceneModel
mimeData(const QModelIndexList &indexes) const overrideAeonGames::SceneModel
mimeTypes() const overrideAeonGames::SceneModel
moveRows(const QModelIndex &sourceParent, int sourceRow, int count, const QModelIndex &destinationParent, int destinationRow) overrideAeonGames::SceneModel
parent(const QModelIndex &index) const overrideAeonGames::SceneModel
RemoveNode(int row, const QModelIndex &parent=QModelIndex())AeonGames::SceneModel
rowCount(const QModelIndex &index=QModelIndex()) const overrideAeonGames::SceneModel
SceneModel(QObject *parent=nullptr)AeonGames::SceneModel
Serialize(bool aAsBinary=true) constAeonGames::SceneModel
SetCameraNode(const QModelIndex &index=QModelIndex())AeonGames::SceneModel
setData(const QModelIndex &index, const QVariant &value, int role) overrideAeonGames::SceneModel
supportedDropActions() const overrideAeonGames::SceneModel
~SceneModel()AeonGames::SceneModelvirtual