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Aeon Engine c550894
AeonGames Open Source Game Engine
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Both the shader program and the buffer descriving the window/screen quad are pretty much constant and usable without modifications by any Opengl window, so it makes sence that they reside inside the renderer object from which the windows are creatted. More...
Variables | |
| GLuint | AeonGames::OpenGLRenderer::mOverlayProgram {} |
| Raw overlay shader program. | |
| OpenGLBuffer | AeonGames::OpenGLRenderer::mOverlayQuad {} |
| Overlay quadrilateral. | |
Both the shader program and the buffer descriving the window/screen quad are pretty much constant and usable without modifications by any Opengl window, so it makes sence that they reside inside the renderer object from which the windows are creatted.
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protected |
Raw overlay shader program.
Definition at line 130 of file OpenGLRenderer.hpp.
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Overlay quadrilateral.
Definition at line 132 of file OpenGLRenderer.hpp.