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Aeon Engine c550894
AeonGames Open Source Game Engine
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This is the complete list of members for AeonGames::PointLight, including all inherited members.
| GetClassId() | AeonGames::PointLight | static |
| GetId() const final | AeonGames::PointLight | virtual |
| GetProperty(const StringId &aId) const final | AeonGames::PointLight | virtual |
| GetPropertyCount() const final | AeonGames::PointLight | virtual |
| GetPropertyInfoArray() const final | AeonGames::PointLight | virtual |
| PointLight() | AeonGames::PointLight | |
| ProcessMessage(Node &aNode, uint32_t aMessageType, const void *aMessageData) final | AeonGames::PointLight | virtual |
| Render(const Node &aNode, Renderer &aRenderer, void *aWindowId) final | AeonGames::PointLight | virtual |
| SetProperty(uint32_t, const Property &aProperty) final | AeonGames::PointLight | virtual |
| AeonGames::Component::SetProperty(const StringId &aId, const Property &aProperty) | AeonGames::Component | |
| AeonGames::Component::SetProperty(const std::string &aId, const Property &aProperty) | AeonGames::Component | |
| Update(Node &aNode, double aDelta) final | AeonGames::PointLight | virtual |
| ~Component()=0 | AeonGames::Component | pure virtual |
| ~PointLight() final (defined in AeonGames::PointLight) | AeonGames::PointLight |