17#ifndef AEONGAMES_NODE_VIEW_H
18#define AEONGAMES_NODE_VIEW_H
33 NodeView ( QWidget *parent =
nullptr );
47 void paintEvent ( QPaintEvent *event )
override;
48#if QT_CONFIG(wheelevent)
49 void wheelEvent ( QWheelEvent *event )
override;
void mouseReleaseEvent(QMouseEvent *event) override
Handle mouse release events.
NodeView(QWidget *parent=nullptr)
Construct the node view widget.
void keyPressEvent(QKeyEvent *event) override
Handle key press events.
void mousePressEvent(QMouseEvent *event) override
Handle mouse press events.
void paintEvent(QPaintEvent *event) override
Handle paint events.
void mouseMoveEvent(QMouseEvent *event) override
Handle mouse move events.
<- This is here just for the literals