Aeon Engine c550894
AeonGames Open Source Game Engine
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VulkanDescriptorSet.hpp
1/*
2Copyright (C) 2025,2026 Rodrigo Jose Hernandez Cordoba
3
4Licensed under the Apache License, Version 2.0 (the "License");
5you may not use this file except in compliance with the License.
6You may obtain a copy of the License at
7
8http://www.apache.org/licenses/LICENSE-2.0
9
10Unless required by applicable law or agreed to in writing, software
11distributed under the License is distributed on an "AS IS" BASIS,
12WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13See the License for the specific language governing permissions and
14limitations under the License.
15*/
16#ifndef AEONGAMES_VULKANDESCRIPTORSET_HPP
17#define AEONGAMES_VULKANDESCRIPTORSET_HPP
18
19#include <cstdint>
20#include <vector>
21#include <vulkan/vulkan.h>
22
23namespace AeonGames
24{
27 {
28 uint32_t hash{};
29 uint32_t set{};
30 VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info{};
31 std::vector<VkDescriptorSetLayoutBinding> descriptor_set_layout_bindings{};
32 };
33}
34#endif
<- This is here just for the literals
Definition AABB.hpp:31
Holds Vulkan descriptor set layout metadata for pipeline reflection.
uint32_t hash
Hash identifier for the descriptor set.
VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info
Layout creation parameters.
std::vector< VkDescriptorSetLayoutBinding > descriptor_set_layout_bindings
Per-binding descriptions.
uint32_t set
Descriptor set index.