Aeon Engine
c550894
AeonGames Open Source Game Engine
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Tool.h
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/*
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Copyright (C) 2018,2026 Rodrigo Jose Hernandez Cordoba
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifndef AEONGAMES_TOOL_H
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#define AEONGAMES_TOOL_H
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namespace
AeonGames
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{
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class
Tool
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{
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public
:
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virtual
int
operator()
(
int
argc,
char
** argv ) = 0;
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virtual
~Tool
() =
default
;
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};
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}
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#endif
AeonGames::Tool
Abstract base class for command-line tools.
Definition
Tool.h:23
AeonGames::Tool::operator()
virtual int operator()(int argc, char **argv)=0
Execute the tool with command-line arguments.
AeonGames::Tool::~Tool
virtual ~Tool()=default
Virtual destructor.
AeonGames
<- This is here just for the literals
Definition
AABB.hpp:31
tools
aeontool
Tool.h
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