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Aeon Engine c550894
AeonGames Open Source Game Engine
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Sound implementation for OGG Vorbis audio files. More...
#include <C:/Code/AeonEngine/engine/sound/oggvorbis/OggSound.h>


Public Member Functions | |
| OggSound (const std::string &aFileName) | |
| Constructs an OggSound by loading from the specified file. | |
| ~OggSound () final | |
| Destructor. | |
| Public Member Functions inherited from AeonGames::Sound | |
| virtual | ~Sound ()=default |
| Virtual destructor. | |
Sound implementation for OGG Vorbis audio files.
Definition at line 32 of file OggSound.h.
| AeonGames::OggSound::OggSound | ( | const std::string & | aFileName | ) |
Constructs an OggSound by loading from the specified file.
| aFileName | Path to the OGG Vorbis audio file. |
Definition at line 62 of file OggSound.cpp.