Aeon Engine
c550894
AeonGames Open Source Game Engine
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NodeWindow.cpp
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/*
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Copyright (C) 2022 Rodrigo Jose Hernandez Cordoba
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#include "NodeWindow.h"
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namespace
AeonGames
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{
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NodeWindow::NodeWindow
( QWidget *parent, Qt::WindowFlags f ) :
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QWidget ( parent, f )
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{
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mUi.setupUi (
this
);
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}
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NodeWindow::~NodeWindow
() =
default
;
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}
AeonGames::NodeWindow::~NodeWindow
~NodeWindow()
Destructor.
AeonGames::NodeWindow::NodeWindow
NodeWindow(QWidget *parent=Q_NULLPTR, Qt::WindowFlags f=Qt::WindowFlags())
Construct the node window widget.
Definition
NodeWindow.cpp:21
AeonGames
<- This is here just for the literals
Definition
AABB.hpp:31
tools
worldeditor
NodeWindow.cpp
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