This is the complete list of members for AeonGames::Transform, including all inherited members.
| Get(float *aData) const | AeonGames::Transform | |
| GetInverted() const | AeonGames::Transform | |
| GetInvertedMatrix() const | AeonGames::Transform | |
| GetMatrix() const | AeonGames::Transform | |
| GetRotation() const | AeonGames::Transform | |
| GetScale() const | AeonGames::Transform | |
| GetScaleRotationMatrix() const | AeonGames::Transform | |
| GetTranslation() const | AeonGames::Transform | |
| Invert() | AeonGames::Transform | |
| Move(float x, float y, float z) | AeonGames::Transform | |
| MoveInObjectSpace(float x, float y, float z) | AeonGames::Transform | |
| mRotation | AeonGames::Transform | protected |
| mScale | AeonGames::Transform | protected |
| mTranslation | AeonGames::Transform | protected |
| operator*=(const Transform &lhs) | AeonGames::Transform | |
| ResetRotation() | AeonGames::Transform | |
| RotateInertialSpace(float angle, float x, float y, float z) | AeonGames::Transform | |
| RotateObjectSpace(float angle, float x, float y, float z) | AeonGames::Transform | |
| SetRotation(const Quaternion &aRotation) | AeonGames::Transform | |
| SetScale(const Vector3 &aScale) | AeonGames::Transform | |
| SetTranslation(const Vector3 &aTranslation) | AeonGames::Transform | |
| Transform() (defined in AeonGames::Transform) | AeonGames::Transform | |
| Transform(const Vector3 &aScale, const Quaternion &aRotation, const Vector3 &aTranslation) | AeonGames::Transform | |
| Transform(const Vector3 &aScale, const Vector3 &aRotation, const Vector3 &aTranslation) | AeonGames::Transform | |
| Transform(const float *aData) | AeonGames::Transform | |