Aeon Engine
c550894
AeonGames Open Source Game Engine
Loading...
Searching...
No Matches
Renderer.cpp
1
/*
2
Copyright (C) 2016,2018,2019,2021,2025,2026 Rodrigo Jose Hernandez Cordoba
3
4
Licensed under the Apache License, Version 2.0 (the "License");
5
you may not use this file except in compliance with the License.
6
You may obtain a copy of the License at
7
8
http://www.apache.org/licenses/LICENSE-2.0
9
10
Unless required by applicable law or agreed to in writing, software
11
distributed under the License is distributed on an "AS IS" BASIS,
12
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
See the License for the specific language governing permissions and
14
limitations under the License.
15
*/
16
#include "Factory.h"
17
#include "aeongames/StringId.hpp"
18
#include "aeongames/Renderer.hpp"
19
20
namespace
AeonGames
21
{
22
Renderer::~Renderer
() =
default
;
24
FactoryImplementation1Arg
(
Renderer
,
void
* );
25
}
AeonGames::Renderer
Abstract base class for rendering backends.
Definition
Renderer.hpp:44
AeonGames::Renderer::~Renderer
virtual DLL ~Renderer()=0
Virtual destructor.
AeonGames
<- This is here just for the literals
Definition
AABB.hpp:31
AeonGames::FactoryImplementation1Arg
FactoryImplementation1Arg(Renderer, void *)
Factory implementation for Renderer with a window argument.
engine
core
Renderer.cpp
Generated by
1.16.1