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Aeon Engine c550894
AeonGames Open Source Game Engine
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Defines the plugin module interface for dynamically loaded plugins. More...

Go to the source code of this file.
Classes | |
| struct | PluginModuleInterface |
| Interface that every loadable plugin module must expose. More... | |
Typedefs | |
| using | StartUpPtr = bool ( * ) () |
| Function pointer type for plugin startup. | |
| using | ShutDownPtr = void ( * ) () |
| Function pointer type for plugin shutdown. | |
Defines the plugin module interface for dynamically loaded plugins.
Definition in file Plugin.hpp.
| using ShutDownPtr = void ( * ) () |
Function pointer type for plugin shutdown.
Definition at line 28 of file Plugin.hpp.
| using StartUpPtr = bool ( * ) () |
Function pointer type for plugin startup.
Definition at line 26 of file Plugin.hpp.