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Aeon Engine c550894
AeonGames Open Source Game Engine
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Tool for converting between binary and text asset formats. More...
#include <C:/Code/AeonEngine/tools/aeontool/Convert.h>


Public Member Functions | |
| Convert () | |
| Default constructor. | |
| ~Convert () | |
| Destructor. | |
| int | operator() (int argc, char **argv) override |
| Execute the convert tool. | |
| Public Member Functions inherited from AeonGames::Tool | |
| virtual | ~Tool ()=default |
| Virtual destructor. | |
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overridevirtual |
Execute the convert tool.
| argc | Argument count. |
| argv | Argument vector. |
Implements AeonGames::Tool.
Definition at line 477 of file Convert.cpp.