Aeon Engine c550894
AeonGames Open Source Game Engine
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AeonGames::Convert Class Reference

Tool for converting between binary and text asset formats. More...

#include <C:/Code/AeonEngine/tools/aeontool/Convert.h>

Inheritance diagram for AeonGames::Convert:
Inheritance graph
Collaboration diagram for AeonGames::Convert:
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Public Member Functions

 Convert ()
 Default constructor.
 ~Convert ()
 Destructor.
int operator() (int argc, char **argv) override
 Execute the convert tool.
Public Member Functions inherited from AeonGames::Tool
virtual ~Tool ()=default
 Virtual destructor.

Detailed Description

Tool for converting between binary and text asset formats.

Definition at line 25 of file Convert.h.

Member Function Documentation

◆ operator()()

int AeonGames::Convert::operator() ( int argc,
char ** argv )
overridevirtual

Execute the convert tool.

Parameters
argcArgument count.
argvArgument vector.
Returns
Exit status code.

Implements AeonGames::Tool.

Definition at line 477 of file Convert.cpp.


The documentation for this class was generated from the following files: