Aeon Engine
c550894
AeonGames Open Source Game Engine
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NodeWindow.h
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/*
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Copyright (C) 2022,2026 Rodrigo Jose Hernandez Cordoba
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifndef AEONGAMES_NODE_WINDOW_H
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#define AEONGAMES_NODE_WINDOW_H
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#include "ui_NodeWindow.h"
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namespace
AeonGames
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{
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class
NodeWindow
:
public
QWidget
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{
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Q_OBJECT
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public
:
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NodeWindow
( QWidget *parent = Q_NULLPTR, Qt::WindowFlags f = Qt::WindowFlags() );
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~NodeWindow
();
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private
slots:
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signals:
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private
:
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Ui::NodeWindow mUi;
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};
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}
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#endif
AeonGames::NodeWindow::~NodeWindow
~NodeWindow()
Destructor.
AeonGames::NodeWindow::NodeWindow
NodeWindow(QWidget *parent=Q_NULLPTR, Qt::WindowFlags f=Qt::WindowFlags())
Construct the node window widget.
Definition
NodeWindow.cpp:21
AeonGames
<- This is here just for the literals
Definition
AABB.hpp:31
tools
worldeditor
NodeWindow.h
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