Aeon Engine c550894
AeonGames Open Source Game Engine
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PipelineTool.h
1/*
2Copyright (C) 2018,2024,2025,2026 Rodrigo Jose Hernandez Cordoba
3
4Licensed under the Apache License, Version 2.0 (the "License");
5you may not use this file except in compliance with the License.
6You may obtain a copy of the License at
7
8http://www.apache.org/licenses/LICENSE-2.0
9
10Unless required by applicable law or agreed to in writing, software
11distributed under the License is distributed on an "AS IS" BASIS,
12WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13See the License for the specific language governing permissions and
14limitations under the License.
15*/
16#ifndef AEONGAMES_PIPELINETOOL_H
17#define AEONGAMES_PIPELINETOOL_H
18#include <string>
19#include <string_view>
20#include <stdexcept>
21#include <unordered_map>
22#include <functional>
23#include <tuple>
24#include "Tool.h"
25
26namespace AeonGames
27{
29 class PipelineTool : public Tool
30 {
31 public:
42 int operator() ( int argc, char** argv ) override;
43 private:
44 void ProcessArgs ( int argc, char** argv );
45 std::string mInputFile;
46 std::string mOutputFile;
47 };
48}
49#endif
int operator()(int argc, char **argv) override
Execute the pipeline tool.
~PipelineTool()
Destructor.
PipelineTool()
Default constructor.
Abstract base class for command-line tools.
Definition Tool.h:23
<- This is here just for the literals
Definition AABB.hpp:31