16#include "RendererSelectDialog.h"
32 mUi.mRendererComboBox->clear();
33 mUi.mRendererComboBox->addItems ( renderers );
37 return mUi.mRendererComboBox->currentText();
void SetRenderers(const QStringList &renderers)
Populate the dialog with available renderers.
RendererSelectDialog(QWidget *parent=Q_NULLPTR, Qt::WindowFlags f=Qt::WindowFlags())
Construct the renderer selection dialog.
~RendererSelectDialog()
Destructor.
const QString GetSelected() const
Get the name of the selected renderer.
<- This is here just for the literals