Aeon Engine c550894
AeonGames Open Source Game Engine
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AeonGames::RendererSelectDialog Class Reference

Dialog for selecting a rendering backend. More...

#include <C:/Code/AeonEngine/tools/worldeditor/RendererSelectDialog.h>

Inheritance diagram for AeonGames::RendererSelectDialog:
Inheritance graph
Collaboration diagram for AeonGames::RendererSelectDialog:
Collaboration graph

Public Member Functions

 RendererSelectDialog (QWidget *parent=Q_NULLPTR, Qt::WindowFlags f=Qt::WindowFlags())
 Construct the renderer selection dialog.
 ~RendererSelectDialog ()
 Destructor.
void SetRenderers (const QStringList &renderers)
 Populate the dialog with available renderers.
const QString GetSelected () const
 Get the name of the selected renderer.

Detailed Description

Dialog for selecting a rendering backend.

Definition at line 24 of file RendererSelectDialog.h.

Constructor & Destructor Documentation

◆ RendererSelectDialog()

AeonGames::RendererSelectDialog::RendererSelectDialog ( QWidget * parent = Q_NULLPTR,
Qt::WindowFlags f = Qt::WindowFlags() )

Construct the renderer selection dialog.

Parameters
parentParent widget.
fWindow flags.

Definition at line 21 of file RendererSelectDialog.cpp.

Member Function Documentation

◆ GetSelected()

const QString AeonGames::RendererSelectDialog::GetSelected ( ) const

Get the name of the selected renderer.

Returns
Selected renderer name.

Definition at line 35 of file RendererSelectDialog.cpp.

◆ SetRenderers()

void AeonGames::RendererSelectDialog::SetRenderers ( const QStringList & renderers)

Populate the dialog with available renderers.

Parameters
renderersList of renderer names.

Definition at line 30 of file RendererSelectDialog.cpp.


The documentation for this class was generated from the following files: