Aeon Engine c550894
AeonGames Open Source Game Engine
Loading...
Searching...
No Matches
AeonGames::ModelComponent Member List

This is the complete list of members for AeonGames::ModelComponent, including all inherited members.

GetActiveAnimation() const noexceptAeonGames::ModelComponent
GetClassId()AeonGames::ModelComponentstatic
GetId() const finalAeonGames::ModelComponentvirtual
GetModel() const noexceptAeonGames::ModelComponent
GetProperty(const StringId &aId) const finalAeonGames::ModelComponentvirtual
GetPropertyCount() const finalAeonGames::ModelComponentvirtual
GetPropertyInfoArray() const finalAeonGames::ModelComponentvirtual
GetStartingFrame() const noexceptAeonGames::ModelComponent
ModelComponent()AeonGames::ModelComponent
ProcessMessage(Node &aNode, uint32_t aMessageType, const void *aMessageData) finalAeonGames::ModelComponentvirtual
Render(const Node &aNode, Renderer &aRenderer, void *aWindowId) finalAeonGames::ModelComponentvirtual
SetActiveAnimation(size_t aActiveAnimation) noexceptAeonGames::ModelComponent
SetModel(const ResourceId &aModel)AeonGames::ModelComponent
SetProperty(uint32_t, const Property &aProperty) finalAeonGames::ModelComponentvirtual
AeonGames::Component::SetProperty(const StringId &aId, const Property &aProperty)AeonGames::Component
AeonGames::Component::SetProperty(const std::string &aId, const Property &aProperty)AeonGames::Component
SetStartingFrame(double aAnimationDelta) noexceptAeonGames::ModelComponent
Update(Node &aNode, double aDelta) finalAeonGames::ModelComponentvirtual
~Component()=0AeonGames::Componentpure virtual
~ModelComponent() final (defined in AeonGames::ModelComponent)AeonGames::ModelComponent