|
Aeon Engine c550894
AeonGames Open Source Game Engine
|
Header for 4x4 matrix class. More...


Go to the source code of this file.
Classes | |
| class | AeonGames::Matrix4x4 |
| 4 by 4 matrix in colum mayor order. More... | |
Namespaces | |
| namespace | AeonGames |
| <- This is here just for the literals | |
Functions | |
| DLL const Matrix4x4 | AeonGames::operator* (const Matrix4x4 &lhs, const Matrix4x4 &rhs) |
| Multiplies two 4x4 matrices. Multiplies two 4x4 matrices. | |
| DLL const Vector3 | AeonGames::operator* (const Matrix4x4 &lhs, const Vector3 &rhs) |
| Multiply a 4x4 matrix by a 3D vector. | |
| DLL const bool | AeonGames::operator== (const Matrix4x4 &lhs, const Matrix4x4 &rhs) |
| Compare two 4x4 matrices for equality. | |
| DLL const Matrix4x4 | AeonGames::Abs (const Matrix4x4 &aMatrix4x4) |
| Compute the element-wise absolute value of a matrix. | |
| DLL std::ostream & | AeonGames::operator<< (std::ostream &os, const Matrix4x4 &aMatrix) |
| Stream output operator for a 4x4 matrix. | |