17#include "aeongames/Octree.hpp"
18#include "aeongames/Node.hpp"
22 Octree::Octree() =
default;
23 Octree::~Octree() =
default;
Scene graph node representing an entity in the game world.
DLL void AddNode(Node *aNode)
Insert a node into the octree.
DLL void RemoveNode(Node *aNode)
Remove a node from the octree.
<- This is here just for the literals