Aeon Engine c550894
AeonGames Open Source Game Engine
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AeonGames::Octree Class Reference

Spatial partitioning data structure that organizes nodes in 3D space. More...

#include <aeongames/Octree.hpp>

Collaboration diagram for AeonGames::Octree:
Collaboration graph

Public Member Functions

DLL void AddNode (Node *aNode)
 Insert a node into the octree.
DLL void RemoveNode (Node *aNode)
 Remove a node from the octree.

Detailed Description

Spatial partitioning data structure that organizes nodes in 3D space.

Definition at line 26 of file Octree.hpp.

Member Function Documentation

◆ AddNode()

void AeonGames::Octree::AddNode ( Node * aNode)

Insert a node into the octree.

Parameters
aNodePointer to the node to add.

Definition at line 24 of file Octree.cpp.

◆ RemoveNode()

void AeonGames::Octree::RemoveNode ( Node * aNode)

Remove a node from the octree.

Parameters
aNodePointer to the node to remove.

Definition at line 27 of file Octree.cpp.


The documentation for this class was generated from the following files: