|
Aeon Engine c550894
AeonGames Open Source Game Engine
|
OpenGL texture resource wrapper. More...
#include <C:/Code/AeonEngine/engine/renderers/opengl/OpenGLTexture.hpp>

Public Member Functions | |
| OpenGLTexture (OpenGLRenderer &aOpenGLRenderer, const Texture &aTexture) | |
| OpenGLTexture (OpenGLTexture &&aOpenGLTexture) | |
| Move constructor. | |
| OpenGLTexture (const OpenGLTexture &)=delete | |
| OpenGLTexture & | operator= (const OpenGLTexture &)=delete |
| OpenGLTexture & | operator= (OpenGLTexture &&)=delete |
| GLuint | GetTextureId () const |
| Get the OpenGL texture object identifier. | |
OpenGL texture resource wrapper.
Definition at line 25 of file OpenGLTexture.hpp.
| AeonGames::OpenGLTexture::OpenGLTexture | ( | OpenGLRenderer & | aOpenGLRenderer, |
| const Texture & | aTexture ) |
| AeonGames::OpenGLTexture::OpenGLTexture | ( | OpenGLTexture && | aOpenGLTexture | ) |
Move constructor.
Definition at line 24 of file OpenGLTexture.cpp.
| AeonGames::OpenGLTexture::~OpenGLTexture | ( | ) |
Definition at line 72 of file OpenGLTexture.cpp.
| GLuint AeonGames::OpenGLTexture::GetTextureId | ( | ) | const |
Get the OpenGL texture object identifier.
Definition at line 82 of file OpenGLTexture.cpp.