|
Aeon Engine c550894
AeonGames Open Source Game Engine
|

Files | |
| AABB.hpp | |
| Header for the axis aligned bounding box class. | |
| AeonEngine.hpp | |
| Animation.hpp | |
| Archive.hpp | |
| Base64.hpp | |
| Base64 encoding and decoding utilities. | |
| Buffer.hpp | |
| BufferAccessor.hpp | |
| Clock.hpp | |
| Header file for the Clock class. | |
| Component.hpp | |
| Container.hpp | |
| CRC.hpp | |
| DependencyMap.hpp | |
| FlyWeight.hpp | |
| FrameBuffer.hpp | |
| Frustum.hpp | |
| Header for the frustum class. | |
| LogLevel.hpp | |
| Defines log severity levels and stream output for the AeonGames engine. | |
| Material.hpp | |
| Matrix3x3.hpp | |
| Header for 3x3 matrix class. | |
| Matrix4x4.hpp | |
| Header for 4x4 matrix class. | |
| MemoryPool.hpp | |
| MemoryPoolBuffer.hpp | |
| Mesh.hpp | |
| Model.hpp | |
| Node.hpp | |
| Octree.hpp | |
| Package.hpp | |
| Header for the PKG file specification. | |
| Pipeline.hpp | |
| Plane.hpp | |
| Header for the plane class. | |
| Platform.hpp | |
| Platform-specific macros, includes, and DLL export/import definitions. | |
| Plugin.hpp | |
| Defines the plugin module interface for dynamically loaded plugins. | |
| Property.hpp | |
| Defines the Property variant type used for generic value storage. | |
| ProtoBufClasses.hpp | |
| Provides the DLL_PROTOBUF export/import macro for protobuf wrapper classes. | |
| ProtoBufHelpers.hpp | |
| ProtoBufUtils.hpp | |
| Quaternion.hpp | |
| Header for the quaternion class. | |
| Renderer.hpp | |
| Resource.hpp | |
| ResourceCache.hpp | |
| ResourceFactory.hpp | |
| ResourceId.hpp | |
| Scene.hpp | |
| Header for the Scene class. | |
| Skeleton.hpp | |
| Sound.hpp | |
| SoundSystem.hpp | |
| StringId.hpp | |
| Texture.hpp | |
| ToString.hpp | |
| Transform.hpp | |
| Header for Transform component class. | |
| UniqueAnyPtr.hpp | |
| Utilities.hpp | |
| Vector2.hpp | |
| Vector3.hpp | |
| Header for the 3D vector class. | |
| Vector4.hpp | |
| Header for the 4D vector class. | |