Here is a list of all documented class members with links to the class documentation for each member:
- g -
- Get() : AeonGames::Archive< K, T >, AeonGames::ArchiveAny< K >, AeonGames::FlyWeight< Key, Value >::Handle, AeonGames::Quaternion, AeonGames::ResourceId, AeonGames::Transform, AeonGames::UniqueAnyPtr, AeonGames::Vector3
- GetAABB() : AeonGames::Mesh, AeonGames::Node
- GetAABBWireMesh() : AeonGames::WorldEditor
- GetActiveAnimation() : AeonGames::ModelComponent
- GetAnimations() : AeonGames::Model
- GetAssemblies() : AeonGames::Model
- GetAttributes() : AeonGames::Mesh
- GetBuffer() : AeonGames::MemoryPoolBuffer, AeonGames::OpenGLMemoryPoolBuffer, AeonGames::VulkanBuffer, AeonGames::VulkanMemoryPoolBuffer
- GetBufferId() : AeonGames::OpenGLBuffer
- GetCamera() : AeonGames::Scene
- GetCenter() : AeonGames::AABB
- GetChild() : AeonGames::Node, AeonGames::Scene
- GetChildIndex() : AeonGames::Scene
- GetChildrenCount() : AeonGames::Node, AeonGames::Scene
- GetClassId() : AeonGames::Camera, AeonGames::ModelComponent, AeonGames::PointLight
- GetCommandBuffer() : AeonGames::VulkanWindow
- GetComponent() : AeonGames::Node
- GetComponentByIndex() : AeonGames::Node
- GetComponentCount() : AeonGames::Node
- GetConsecutiveId() : AeonGames::Resource
- GetConstructorNames() : AeonGames::Factory< T, Types >
- GetContext() : AeonGames::OpenGLRenderer
- GetDelta() : AeonGames::Clock
- GetDependencies() : AeonGames::DependencyMap< Key, T, Hash, KeyEqual, MapAllocator, VectorAllocator >::const_iterator, AeonGames::DependencyMap< Key, T, Hash, KeyEqual, MapAllocator, VectorAllocator >::iterator
- GetDescriptorImageInfo() : AeonGames::VulkanTexture
- GetDescriptorSet() : AeonGames::VulkanMemoryPoolBuffer
- GetDescriptorSetIndex() : AeonGames::VulkanPipeline
- GetDescriptorSetLayout() : AeonGames::VulkanPipeline, AeonGames::VulkanRenderer
- GetDevice() : AeonGames::VulkanRenderer
- GetDistance() : AeonGames::Plane
- GetDistanceToPlane() : AeonGames::AABB, AeonGames::Vector3
- GetDuration() : AeonGames::Animation
- GetEuler() : AeonGames::Quaternion
- GetFar() : AeonGames::CameraSettings, AeonGames::Scene
- GetFarPlane() : AeonGames::Camera
- GetFBO() : AeonGames::OpenGLFrameBuffer
- GetFieldOfView() : AeonGames::Camera, AeonGames::CameraSettings, AeonGames::Scene
- GetFileSize() : AeonGames::Package
- GetFormat() : AeonGames::Texture
- GetFrameRate() : AeonGames::Animation
- GetFromAxisAngle() : AeonGames::Quaternion
- GetFromEuler() : AeonGames::Quaternion
- GetFrustum() : AeonGames::OpenGLRenderer, AeonGames::OpenGLWindow, AeonGames::Renderer, AeonGames::VulkanRenderer, AeonGames::VulkanWindow
- GetGlobalTransform() : AeonGames::Node
- GetGridMesh() : AeonGames::WorldEditor
- GetGridPipeline() : AeonGames::WorldEditor
- GetHandle() : AeonGames::FlyWeight< Key, Value >, AeonGames::FlyWeight< Key, Value >::Handle
- GetHeight() : AeonGames::Texture
- GetId() : AeonGames::Camera, AeonGames::Component, AeonGames::ModelComponent, AeonGames::Node, AeonGames::PointLight, AeonGames::StringId
- GetIndex() : AeonGames::Node
- GetIndexBuffer() : AeonGames::Mesh
- GetIndexCount() : AeonGames::Mesh
- GetIndexSize() : AeonGames::Mesh
- GetIndexTable() : AeonGames::Package
- GetInstance() : AeonGames::VulkanRenderer
- GetInverted() : AeonGames::Transform
- GetInvertedMatrix() : AeonGames::Transform
- GetInvertedMatrix3x3() : AeonGames::Matrix3x3
- GetInvertedMatrix4x4() : AeonGames::Matrix4x4
- GetInvertedTransform() : AeonGames::Skeleton::Joint
- GetJoints() : AeonGames::Skeleton
- GetKey() : AeonGames::Archive< K, T >, AeonGames::ArchiveAny< K >, AeonGames::DependencyMap< Key, T, Hash, KeyEqual, MapAllocator, VectorAllocator >::const_iterator, AeonGames::DependencyMap< Key, T, Hash, KeyEqual, MapAllocator, VectorAllocator >::iterator
- GetLenght() : AeonGames::Vector3
- GetLenghtSquared() : AeonGames::Vector3
- GetLocalTransform() : AeonGames::Node
- GetLog() : AeonGames::CompilerLinker
- GetLongOption() : AeonGames::OptionHandler
- GetMatrix() : AeonGames::Transform
- GetMatrix3x3() : AeonGames::Matrix3x3, AeonGames::Quaternion
- GetMatrix4x4() : AeonGames::Matrix4x4, AeonGames::Quaternion
- GetMaxAxisIndex() : AeonGames::Vector3
- GetMaxAxisLenght() : AeonGames::Vector3
- GetMemoryPoolBuffer() : AeonGames::BufferAccessor
- GetMemoryTypeIndex() : AeonGames::VulkanRenderer
- GetMinAxisIndex() : AeonGames::Vector3
- GetMinAxisLenght() : AeonGames::Vector3
- GetModel() : AeonGames::ModelComponent
- GetName() : AeonGames::Node, AeonGames::Scene
- GetNear() : AeonGames::CameraSettings, AeonGames::Scene
- GetNearPlane() : AeonGames::Camera
- GetNode() : AeonGames::ListModel
- GetNormal() : AeonGames::Plane
- GetOffset() : AeonGames::BufferAccessor
- GetOverlayProgram() : AeonGames::OpenGLRenderer
- GetOverlayQuad() : AeonGames::OpenGLRenderer
- GetParent() : AeonGames::Node, AeonGames::Skeleton::Joint
- GetPath() : AeonGames::Package, AeonGames::ResourceId
- GetPathMetaType() : AeonGames::WorldEditor
- GetPathString() : AeonGames::ResourceId
- GetPhysicalDevice() : AeonGames::VulkanRenderer
- GetPhysicalDeviceMemoryProperties() : AeonGames::VulkanRenderer
- GetPhysicalDeviceProperties() : AeonGames::VulkanRenderer
- GetPipeline() : AeonGames::VulkanPipeline
- GetPipelineLayout() : AeonGames::VulkanPipeline
- GetPixels() : AeonGames::Texture
- GetPoints() : AeonGames::AABB
- GetProgramId() : AeonGames::OpenGLPipeline
- GetProjectionMatrix() : AeonGames::OpenGLWindow, AeonGames::VulkanWindow
- GetProperty() : AeonGames::Camera, AeonGames::Component, AeonGames::ModelComponent, AeonGames::PointLight
- GetPropertyCount() : AeonGames::Camera, AeonGames::Component, AeonGames::ModelComponent, AeonGames::PointLight
- GetPropertyInfoArray() : AeonGames::Camera, AeonGames::Component, AeonGames::ModelComponent, AeonGames::PointLight
- GetPushConstantModelMatrix() : AeonGames::VulkanPipeline
- GetQueue() : AeonGames::VulkanRenderer
- GetQueueFamilyIndex() : AeonGames::VulkanRenderer
- GetRadii() : AeonGames::AABB
- GetRaw() : AeonGames::UniqueAnyPtr
- GetRenderer() : AeonGames::WorldEditor
- GetRenderPass() : AeonGames::VulkanRenderer, AeonGames::VulkanWindow
- GetRotation() : AeonGames::Transform
- GetRotationMatrix() : AeonGames::Matrix3x3, AeonGames::Matrix4x4
- GetSample() : AeonGames::Animation
- GetSampler() : AeonGames::Material
- GetSamplerLocation() : AeonGames::OpenGLPipeline
- GetSamplers() : AeonGames::Material
- GetScale() : AeonGames::Transform
- GetScaleRotationMatrix() : AeonGames::Transform
- GetScene() : AeonGames::Node, AeonGames::SceneModel
- GetSelected() : AeonGames::RendererSelectDialog
- GetShaderCode() : AeonGames::Pipeline
- GetShortOption() : AeonGames::OptionHandler
- GetSize() : AeonGames::Buffer, AeonGames::BufferAccessor, AeonGames::OpenGLBuffer, AeonGames::VulkanBuffer
- GetSkeleton() : AeonGames::Model
- GetSolidColorMaterial() : AeonGames::WorldEditor
- GetSolidColorPipeline() : AeonGames::WorldEditor
- GetSpirV() : AeonGames::CompilerLinker
- GetStartingFrame() : AeonGames::ModelComponent
- GetStride() : AeonGames::Mesh
- GetString() : AeonGames::StringId
- GetStringIdMetaType() : AeonGames::WorldEditor
- GetStringMetaType() : AeonGames::WorldEditor
- GetStringSize() : AeonGames::StringId
- GetTextureDescriptorImageInfo() : AeonGames::VulkanRenderer
- GetTextureId() : AeonGames::OpenGLRenderer, AeonGames::OpenGLTexture
- GetTime() : AeonGames::Clock
- GetTimeScale() : AeonGames::Clock
- GetTopologyClass() : AeonGames::Pipeline
- GetTransform() : AeonGames::AABB, AeonGames::Animation, AeonGames::Skeleton::Joint
- GetTranslation() : AeonGames::Transform
- GetType() : AeonGames::ResourceId, AeonGames::Texture
- GetTypeInfo() : AeonGames::UniqueAnyPtr
- GetUniformBlock() : AeonGames::OpenGLPipeline
- GetUniformBuffer() : AeonGames::Material
- GetUserData() : AeonGames::OptionHandler
- GetVector() : AeonGames::Vector2
- GetVector3() : AeonGames::Vector3
- GetVector4() : AeonGames::Vector4
- GetVertexArrayObject() : AeonGames::OpenGLRenderer
- GetVertexAttributes() : AeonGames::OpenGLPipeline
- GetVertexBuffer() : AeonGames::Mesh
- GetVertexCount() : AeonGames::Mesh
- GetViewMatrix() : AeonGames::OpenGLWindow, AeonGames::Scene, AeonGames::VulkanWindow
- GetVkPipeline() : AeonGames::VulkanPipeline
- GetVulkanMaterial() : AeonGames::VulkanRenderer
- GetVulkanMesh() : AeonGames::VulkanRenderer
- GetVulkanPipeline() : AeonGames::VulkanRenderer
- GetW() : AeonGames::Vector4
- GetWidth() : AeonGames::Texture
- GetWindowId() : AeonGames::OpenGLWindow
- GetX() : AeonGames::Vector2, AeonGames::Vector3, AeonGames::Vector4
- GetXGridMaterial() : AeonGames::WorldEditor
- GetY() : AeonGames::Vector2, AeonGames::Vector3, AeonGames::Vector4
- GetYGridMaterial() : AeonGames::WorldEditor
- GetZ() : AeonGames::Vector3, AeonGames::Vector4