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Aeon Engine c550894
AeonGames Open Source Game Engine
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| engine | |
| components | |
| Camera.cpp | |
| Camera.h | |
| ModelComponent.cpp | |
| ModelComponent.h | |
| Plugin.cpp | |
| PointLight.cpp | |
| PointLight.h | |
| core | |
| AeonEngine.cpp | |
| Animation.cpp | |
| Base64.cpp | |
| BufferAccessor.cpp | |
| Clock.cpp | |
| Component.cpp | |
| Configuration.cpp | |
| CRC.cpp | |
| FrameBuffer.cpp | |
| Material.cpp | |
| MemoryPool.cpp | |
| Mesh.cpp | |
| Model.cpp | |
| Node.cpp | Implementation file for the Scene Node class |
| Octree.cpp | |
| Package.cpp | |
| Pipeline.cpp | |
| ProtoBufUtils.cpp | |
| Renderer.cpp | |
| Resource.cpp | |
| ResourceCache.cpp | |
| ResourceFactory.cpp | |
| Scene.cpp | |
| Skeleton.cpp | |
| Sound.cpp | |
| SoundSystem.cpp | |
| Texture.cpp | |
| Utilities.cpp | |
| images | |
| png | |
| Plugin.cpp | |
| PngImage.cpp | |
| PngImage.h | |
| include | |
| Configuration.h | |
| Decoder.h | |
| Factory.h | |
| math | |
| 3DMath.h | Inline functions related to 3D Math |
| AABB.cpp | |
| Frustum.cpp | |
| Matrix3x3.cpp | |
| Matrix4x4.cpp | |
| Plane.cpp | |
| Quaternion.cpp | |
| Transform.cpp | |
| Vector2.cpp | |
| Vector3.cpp | |
| Vector4.cpp | |
| renderers | |
| opengl | |
| OpenGLBuffer.cpp | |
| OpenGLBuffer.hpp | |
| OpenGLFrameBuffer.cpp | |
| OpenGLFrameBuffer.hpp | |
| OpenGLFunctions.cpp | |
| OpenGLFunctions.hpp | |
| OpenGLMaterial.cpp | |
| OpenGLMaterial.hpp | |
| OpenGLMemoryPoolBuffer.cpp | |
| OpenGLMemoryPoolBuffer.hpp | |
| OpenGLMesh.cpp | |
| OpenGLMesh.hpp | |
| OpenGLPipeline.cpp | |
| OpenGLPipeline.hpp | |
| OpenGLRenderer.cpp | |
| OpenGLRenderer.hpp | |
| OpenGLTexture.cpp | |
| OpenGLTexture.hpp | |
| OpenGLUniformBlock.hpp | |
| OpenGLVariable.hpp | |
| OpenGLWindow.cpp | |
| OpenGLWindow.hpp | |
| Plugin.cpp | |
| vulkan | |
| SPIR-V | |
| CompilerLinker.cpp | |
| CompilerLinker.hpp | |
| Worklist.hpp | |
| Plugin.cpp | |
| VulkanBuffer.cpp | |
| VulkanBuffer.hpp | |
| VulkanDescriptorSet.hpp | |
| VulkanFrameBuffer.cpp | |
| VulkanFrameBuffer.hpp | |
| VulkanMaterial.cpp | |
| VulkanMaterial.hpp | |
| VulkanMemoryPoolBuffer.cpp | |
| VulkanMemoryPoolBuffer.hpp | |
| VulkanMesh.cpp | |
| VulkanMesh.hpp | |
| VulkanPipeline.cpp | |
| VulkanPipeline.hpp | |
| VulkanRenderer.cpp | |
| VulkanRenderer.hpp | |
| VulkanTexture.cpp | |
| VulkanTexture.hpp | |
| VulkanUtilities.cpp | |
| VulkanUtilities.hpp | |
| VulkanWindow.cpp | |
| VulkanWindow.hpp | |
| sound | |
| oggvorbis | |
| OggSound.cpp | |
| OggSound.h | |
| Plugin.cpp | |
| portaudio | |
| Plugin.cpp | |
| PortAudioSoundSystem.cpp | |
| PortAudioSoundSystem.h | |
| include | |
| aeongames | |
| AABB.hpp | Header for the axis aligned bounding box class |
| AeonEngine.hpp | |
| Animation.hpp | |
| Archive.hpp | |
| Base64.hpp | Base64 encoding and decoding utilities |
| Buffer.hpp | |
| BufferAccessor.hpp | |
| Clock.hpp | Header file for the Clock class |
| Component.hpp | |
| Container.hpp | |
| CRC.hpp | |
| DependencyMap.hpp | |
| FlyWeight.hpp | |
| FrameBuffer.hpp | |
| Frustum.hpp | Header for the frustum class |
| LogLevel.hpp | Defines log severity levels and stream output for the AeonGames engine |
| Material.hpp | |
| Matrix3x3.hpp | Header for 3x3 matrix class |
| Matrix4x4.hpp | Header for 4x4 matrix class |
| MemoryPool.hpp | |
| MemoryPoolBuffer.hpp | |
| Mesh.hpp | |
| Model.hpp | |
| Node.hpp | |
| Octree.hpp | |
| Package.hpp | Header for the PKG file specification |
| Pipeline.hpp | |
| Plane.hpp | Header for the plane class |
| Platform.hpp | Platform-specific macros, includes, and DLL export/import definitions |
| Plugin.hpp | Defines the plugin module interface for dynamically loaded plugins |
| Property.hpp | Defines the Property variant type used for generic value storage |
| ProtoBufClasses.hpp | Provides the DLL_PROTOBUF export/import macro for protobuf wrapper classes |
| ProtoBufHelpers.hpp | |
| ProtoBufUtils.hpp | |
| Quaternion.hpp | Header for the quaternion class |
| Renderer.hpp | |
| Resource.hpp | |
| ResourceCache.hpp | |
| ResourceFactory.hpp | |
| ResourceId.hpp | |
| Scene.hpp | Header for the Scene class |
| Skeleton.hpp | |
| Sound.hpp | |
| SoundSystem.hpp | |
| StringId.hpp | |
| Texture.hpp | |
| ToString.hpp | |
| Transform.hpp | Header for Transform component class |
| UniqueAnyPtr.hpp | |
| Utilities.hpp | |
| Vector2.hpp | |
| Vector3.hpp | Header for the 3D vector class |
| Vector4.hpp | Header for the 4D vector class |
| tools | |
| aeontool | |
| Base64.cpp | |
| Base64.h | |
| CodeFieldValuePrinter.hpp | |
| Convert.cpp | |
| Convert.h | |
| Main.cpp | |
| Pack.cpp | |
| Pack.h | |
| PipelineTool.cpp | |
| PipelineTool.h | |
| Tool.h | |
| worldeditor | |
| delegates | |
| PropertyDelegate.cpp | |
| PropertyDelegate.h | |
| models | |
| ComponentListModel.cpp | |
| ComponentListModel.h | |
| ComponentModel.cpp | |
| ComponentModel.h | |
| ListModel.cpp | |
| ListModel.h | |
| PropertyModel.cpp | |
| PropertyModel.h | |
| SceneModel.cpp | |
| SceneModel.h | |
| CameraSettings.cpp | |
| CameraSettings.h | |
| EngineWindow.cpp | |
| EngineWindow.h | |
| Main.cpp | |
| MainWindow.cpp | |
| MainWindow.h | |
| NodeView.cpp | |
| NodeView.h | |
| NodeWindow.cpp | |
| NodeWindow.h | |
| RendererSelectDialog.cpp | |
| RendererSelectDialog.h | |
| SceneWindow.cpp | |
| SceneWindow.h | |
| SettingsDialog.cpp | |
| SettingsDialog.h | |
| WorldEditor.cpp | |
| WorldEditor.h |